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Profile · Nicola Hunter (formerly Nicola Broughton)
 
skills summary
Freehand 
concept art 
3DS Max 
storyboarding 
character design 
photo manipulation 
marketing art 
texture work 
2D sprite work 
Photoshop 
Skills
skill
level
gained in what environment?
Freehand
Expert
Hands On
concept art
Expert
Hands On
3DS Max
Good
Corporate
storyboarding
Accomp.
Hands On
character design
Expert
Hands On
photo manipulation
Accomp.
Hands On
marketing art
Accomp.
Hands On
texture work
Good
Corporate
2D sprite work
Accomp.
Corporate
Photoshop
Accomp.
Hands On
 
 
Experience
I am a commercial artist with around 15 years of experience, 7 years of which was spent working full-time in the computer games industry. Prior to that I worked in a design studio, and going back further still I was taking on paid art commissions as young as the age of 14. <BR>I have a number of high-profile published game titles under my belt, including work on the Theme Park series (where I produced concept art as well as building, texturing and animating 3D models). Probably my biggest achievement so far is as the main concept artist/character designer for Microsoft's X-Box game Sudeki. <BR>Since the very humble beginnings of the project, I produced literally hundreds of drawings and CG art pieces through the years of its development, as well as adding my own finishing touches to various pieces of Sudeki marketing art. <BR>Aside from the games industry, I've taken on numerous art commissions over the years and my work has found a variety of outlets, including: <BR>Merchandising, marketing and website art for Japanese rock musicians JO:YA and Duel Jewel <BR>CD covers and T-shirt designs for Anime Radio <BR>CD cover art for "Anime Toonz Vol. 2" CD released by Jellybean Recordings of New York <BR>Art showcased in New York at "Gamers' Nite Groove" event <BR>Various art pieces for anime convention books and promotions <BR>Pantomime poster art <BR>On-the-spot caricatures <BR>Various character design related projects, i.e. promotional characters and mascots <BR>Vehicle concept design <BR>Sci-fi and high fantasy artwork <BR>Working in an art studio producing designs for animatronic displays and theming projects <BR>Anthropomorphic/"furry" art and other cartoon styles <BR>Photo re-touching/manipulation <BR>Personal online manga comic project <BR>Small press manga comic work <BR>Illustrative art for print in magazines <BR>Pixel art: Animated .gif files, window-sitter mascots and 2D game sprites (Palm PC, Game Boy Advance etc.) <BR>Model-making and doll customisation <BR>Print designs for a major guitar strap manufacturer <BR>Fashion designs for print on clothing and accessories <BR>Greetings card designs and other 'cute' art. <P>Although cartoon and anime-style art is a particularly strong element in my portfolio, it's certainly not all that I am capable of. I'm confident that I am a flexible artist able to work in a wide range of styles and media. <BR>Currently I am freelancing. Recent jobs include producing artwork for an interactive language education package for use in schools, and working as an art director for 2D handheld console games.
 
 
Work Flexibility
location flexibility
length of contract
Within South Central
Anywhere in United Kingdom
Days
Weeks
Months
Years