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Re: FN-FORUM flash 5 question
date posted 11th September 2002 17:17
> I owe you all cyberlagers.
cyberglug....cyberslurp....aahhh... thanks very much!
_______________________
chris dawson
...[web design, concepts, consultancy, flash animation and scripting]
http://www.tallhat.com
phone 01225 445505
mobile 07719 918251
_______________________
> From: Luke Cooper [EMAIL REMOVED]
> Reply-To: [EMAIL REMOVED]
> Date: Wed, 11 Sep 2002 16:25:22 +0100
> To: [EMAIL REMOVED]
> Subject: Re: FN-FORUM flash 5 question
>
> Many thanks to Peter, Chris and Anthony between you all of your tips I got
> it to work.
>
> I owe you all cyberlagers.
>
> Luke
>
> "Anthony Johnston . Antix" wrote:
>
>> put "_root.button=2" to set the button variable at the root level.
>>
>> -----Original Message-----
>> From: [EMAIL REMOVED]
>> [EMAIL REMOVED] Behalf Of Luke Cooper
>> Sent: 11 September 2002 15:04
>> To: [EMAIL REMOVED]
>> Subject: FN-FORUM flash 5 question
>>
>> Could any body help ,this is driving me crazy.
>>
>> I want to control one MC using buttons in another MC both placed on the
>> main movie timeline.
>>
>> The MC I want to control is a series of text blocks which go from 0%
>> alpha to 100% and back to 0% each one running one after the other on the
>> MC timeline.
>> The first part of the MC has a stop where the first block is 100% , from
>> this point I want the buttons in the other MC to start the MC playing
>> from this 100% alpha point, ( I can do that) go to the 0% point (I can
>> do that) and then DEPENDING of which button was pressed then go to the
>> appropriate place in the timeline where another text block will fade up
>> from.
>>
>> I haven't been using actionscript for long but what I have put in the
>> button is
>>
>> on (release) {
>> _root.otherMC.play();
>>
>> button = 2;
>> }
>>
>> I have multiple buttons each setting a different value ( or that's the
>> intention anyway) so hopefully the targeted MC will go to different
>> labels .
>>
>> then in the frame on the text block MC where the text block has faded
>> to 0% I have put
>>
>> if (button=2) {
>> gotoAndPlay ("web");
>> } else if (button=3) {
>> gotoAndPlay ("domain");
>> }
>>
>> the desired effect being the text block fades out then the mc begins
>> playing at the appropriate key frame where a different text block will
>> fade in from 0% to 100%.
>>
>> Amongst other problems I don't think I'm getting the text block MC to
>> recognise variables created on other timelines.
>>
>> Please Help if you can I will gladly email a FLA if somebody knows how
>> to sort this.
>>
>> I realise I could create this effect by loading and unloading SWFs, but
>> having got this far I would like to find out how I finish it off.
>>
>> Cheers
>>
>> Luke
>>
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>
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